SurvivingMarsMulti

Multiplayer mod for Surviving Mars — built for friends to survive together.

Coop First

Shared colonies, shared decisions, shared fun — built for friends to survive together with up to 16 players.

Competitive Play

Competitive modes with team systems, leaderboards, and new offensive mechanics planned for later phases.

Drop-in Play

P2P + relay support, NAT hole punching, server browser, and invite links for easy multiplayer.

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Survive Mars Together

Many players can join the same colony. Build together, share resources, and make collective decisions to thrive on the Red Planet.

  • Shared colony management: everyone can build, research, and explore.
  • Invite links and server browser for easy matchmaking.
  • Modder-friendly with plans for expanded LUA scripting and mod tools.

Planned Features

👥

Co-op Gameplay

Shared colonies, shared resources, and shared fun with up to 16 players.

🌐

Drop-in Play

P2P + relay support, NAT hole punching, server browser, and invite links for easy multiplayer.

🧩

Mod-on-Mod Support

Build on top of our mod framework to make your favorite mods multiplayer-compatible.

⚙️

Expanded Map Pool

Support for larger maps (4x4) and custom map editor for community maps.

🛰️

Scripting & Mod Tools

Expanded LUA scripting engine to let modders add complex behaviours and new buildings.

⚔️

Offensive Gameplay

Spies, new buildings & trading systems—planned for later phases to support competitive play.

Server Performance

Multi-threaded servers and benchmarking tools to auto-configure strongest machines as hosts.

🧭

Server Browser

Discover public test servers, join with a click, or use invite links directly from the main menu.

🏆

Scoring & Team System

Team scorecards & leaderboards for future competitive modes.

Our Roadmap

1
Phase 1 — Coop Launch

Text chat, server browser, invite links, basic netcode & up to 16 players.

Initial focus on cooperative gameplay and basic multiplayer functionality.

Modular architecture to support future expansions and community mods.

2
Phase 2 — Map + Editor

Larger map sizes, map pool rotation, expanded map editor tools.

Expanded LUA scripting engine to let modders add complex behaviours and new buildings.

Drop-in play support for seamless multiplayer experiences.

3
Phase 3 — Competitive

Team systems, offensive mechanics, and competitive balancing.

Leaderboards, scoring systems, and new game modes to foster competitive play.

Ongoing performance optimizations and community-driven features.

DISCLAIMER: This project is an independent, unofficial modification created by fans for educational and entertainment purposes only. We are not affiliated with, endorsed by, sponsored by, or officially connected to Paradox Interactive AB, Haemimont Games, or any of their subsidiaries, parent companies, or affiliated entities. "Surviving Mars" is a registered trademark of Paradox Interactive AB. All trademarks, service marks, trade names, product names, logos, and other intellectual property rights mentioned or displayed on this website are the property of their respective owners. This modification is provided "as is" without warranty of any kind, express or implied. The developers of this modification disclaim all liability for any damages arising from the use of this software. Use at your own risk. This project is non-commercial and no revenue is generated from this modification.